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What Is the Difference Between GPU Mining and GPU Render Farm?

The Mining here is a Blockchains Category

A blockchain is a shared transaction record database of a system of all participating nodes based on the Bitcoin protocol, which is a publicly available book.

Mining is the process of adding transaction records to the public account book. Mining is done by the mining machine. A block contains information such as block headers and transaction data. Among them, the ruler of the blockchain stipulates that the SHA-256 hash value of the block header must start with multiple 0s, which makes the calculation of the hash value difficult, and most of the time requires multiple attempts (each attempt is based on the nonce value) to determine how many zeros the hash value begins, you can get a hash value that is recognized by all nodes in the chain. At this time, you can write transaction data to form a block.

Obviously, the more nodes, the more difficult it is to calculate the hash value. The process of calculating this hash value is the mining process.

According to the mining ecosystem, mining can be divided into CPU mining, GPU mining, FPGA mining, ASIC mining and so on.

CPU Mining

The early mining operation method is to use the CPU to calculate the hash value. As the number of blocks increases, the difficulty level of calculating the hash value increases to a certain extent. The electricity cost of the operation exceeds the return obtained by calculating the hash value, and the CPU mining method has no practical value.

GPU Mining

It is to use the GPU to calculate the hash value. GPU mining has the advantage of faster computing speed than CPU mining because:

The CPU has the computing burden of the system and all programs running on the system;

The CPU can execute 4 32-bit (128-bit SSE instructions) operations per clock cycle, while GPUs such as the Radeon HD 5970 can perform 3200 32-bit (3200 ALU instructions) operations. The GPU operation speed is more than 800 times the CPU speed. . Although the CPU can increase its core count to 6, 8, 12, etc., the GPU is still much faster than the CPU.

GPU mining is to calculate the hash value of the new block, write the transaction data, generate the block to connect to the blockchain, and obtain virtual currency returns, such as bitcoin, Ethereum, and so on.

GPU rendering is the use of GPU computing units for graphics processing, such as calculating the light and material of a pixel in the projection surface of the camera, and finally coloring the pixel, obtaining image information, and writing to a file or displaying it on a display device.

A GPU render farm is a network of computing nodes with many GPU devices installed, usually dedicated to GPU rendering to obtain image files. Such as the Fox Renderfarm, which is a CPU & GPU cloud rendering service provider.

Of course, GPU render farm can be retrofitted for GPU mining.

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Top 4 Rendering Engines Used for Multi GPU Rendering
Top 4 Rendering Engines Used for Multi GPU Rendering
The fast cloud rendering services provider and GPU&x26;CPU render farm, Fox Renderfarm will share with you 4 rendering engines used for multi GPU rendering.It is well known that GPU rendering can be performed using a graphics card instead of a CPU to render and can be significantly faster, as GPUs are primarily tailored for fast image rendering. GPU was created to cope with graphics-intensive applications that can burden the CPU and hinder computational performance. The principle of GPU rendering is to run across multiple cores on multiple data, putting parallel processing focused on one specific task, while freeing up the CPU to emphasize different sequential serial processing jobs.With the reduction in GPU rendering times, there is a wide variety of rendering engines that utilize GPU rendering. In particular, simultaneous rendering using multiple GPUs can be 5 or 10 times faster than a single GPU. As a result, some of the world's leading brands are focusing primarily on developing products that optimize multi-GPU performance. Maxon and Otoy, which bring great rendering solutions, reduce the rendering time burden for 3D artists, designers, filmmakers, etc.The multi GPU rendering engines widely used today are Redshift, Octane, Vray, Iray, Fstorm, Eevee, Cycles, which have matured significantly and are outpacing CPU-based rendering engines in terms of both popularity and rendering speed.Top 4 Multi-GPU Rendering Engines1. RedshiftRedshift Rendering Technologies Inc was founded in California in early 2012 with the goal of developing production-quality, GPU-accelerated renderers that support biased global lighting technologies that have hitherto been entirely within the CPU domain. Redshift is now part of the Maxon family and is rapidly becoming the first choice of rendering engine for the motion design community. The Redshift rendering engine supports a selection of 3D programs: Autodesk Maya, Autodesk 3Ds Max, Maxon Cinema 4D, Houdini and Katana.Recommended hardware requirements:RAM: 16GB RAM or moreCPU: Core i7 or Xeon equivalent, 3.0GHz or higherGraphics card: with 7.0 or higher CUDA computing power and NVIDIA GPU with 10GB or higher video memory: NVIDIA Quadro, Titan or GeForce RTX GPU for hardware-accelerated ray tracing.Multiple GPUs2. OctaneRenderOctaneRender® is one of the world's first and fastest bias-free, spectrally correct GPU rendering engines, offering quality and speed unmatched by any production renderer on the market. As a product of Refractive Software, Octane was founded by Terrence Vergauwen, the lead developer of LuxRender, and in March 2012, Refractive Software was acquired by Otoy, who also received investment from Autodesk. Now as part of the Otoy family, Octane supports 3Ds Max, Maya, Cinema 4D, Houdini, Daz Studio, Unreal Engine and many other software.Recommended hardware requirements:RAM: 16GB RAM or moreGraphics: with CUDA computing power 3.0 or higher; and 10GB video memory of NVIDIA GPU: NVIDIA GeForce RTX GPU, GTX, Quadro, TitanMultiple GPUs3. EEVEE VS CYCLESEevee vs Cycles are the two main GPU rendering engines for Blender, the Blender Foundation's open source 3D creation software that enables users to handle all aspects of 3D work. It includes modeling, animation, game creation, visual effects and much more. Blender is easy to download, customize and work on your own terms. The software also offers a large number of plugins for creating various types of models, animations, sculptures and more. Ultimately, comparing Evee with Cycles is more or less just comparing real time with ray tracing.Recommended hardware requirements:RAM: 16GB RAM or moreCPU: 64-bit quad-core CPUGraphics card: At least 4GB of video memoryMultiple GPUsOptimal hardware requirements:RAM: 32GB RAM or moreCPU: 64-bit octa-core CPUGraphics: 12GB VRAM or more, RTX GPU, QuadroMultiple GPUs4. FStormRenderFStormRender is a new GPU-driven, unbiased renderer with good performance that is quite easy to use. It uses convenient materials and light sources, it is simple, fast and realistic. Currently, FStorm GPU rendering engine is only available for 3Ds Max software. We hope that this amazing renderer will be available for major 3D software in the near future.The FStormRender has many unique features such as improved tone mapping, glossy reflection shaders, glare effects, light sampling, improved ray tracer and optimized QMC sampling. 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In addition to purchasing a License, there is an investment of at least 4/6/8 GPU cards, compatible CPUs, motherboards, and other costs such as electricity and maintenance. In practice, it is possible to use Redshift, Octane or Fstorm on a single GPU, but their performance will not be optimized and rendering times will not be significantly reduced. It is therefore recommended that you spend the money on a trusted cloud rendering service and let its powerful systems render your work in minutes with just a few clicks, rather than waiting for hours on a local computer to do so.Fox Renderfarm has a team of staff experienced in the field of computer graphics. With professional services and industry-leading innovation, they provide cloud rendering services to a wide variety of entertainment studios and animation studios from over 50 countries and territories. Fox Renderfarm offers cloud rendering services - SaaS (Software as a Service) - that allow clients to use their applications to render their projects.To build a more secure cloud render farm that better protects the privacy of our beloved customers, Fox Renderfarm has successfully completed MPA’s Content Security Best Practices and officially become a TPN Trusted Partner!Here are some projects that also use Fox Renderfarm cloud rendering services:In terms of supported software, Fox Renderfarm does a good job, roughly speaking, in supporting a wide range of software and renderers. It supports mainstream software such as 3Ds Max, Maya, Cinema4D, Blender. Fox Renderfarm also supports some rendering engines, namely Arnold, Vray, Redshift for GPU rendering. Fox Render Farm is also relatively inexpensive compared to the industry. There is also a free $25 trial voucher available!
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Full List of GPU Render Farm For You to Choose
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Where can I get GPU rendering services?
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